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HSD

Hochschule Düsseldorf
University of Applied Sciences


FB5

Fachbereich Medien
Faculty of Media

Labor für Virtuelles Studio / Virtuelle Realität



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3DGS - Gaussian Splats for Virtual Productions, VR and AR

 

 

Short Description

 

Gaussian Splats are used for Virtual Productions, VR and AR. As input can be used camera images/video, 360 images/videos or recordings with a scanner (Lidar and cameras). Such recordings can also be done using a drone. Alternatively Gaussian Splats can also be generated using AI from prompts or single images or a sparse set of images. The scanner PortalCam with Lidar and 4 cameras from XGRIDS Limited is available at the Virtual Studio of the Hochschule Düsseldorf, University of Applied Sciences.

 

Video

 

 

Scans

Virtual Studio at the Hochschule Düsseldorf [LCC] [PLY]
Scan of the Virtual Studio of the Hochschule Düsseldorf, 2025.
Control room of the Virtual Studio at the Hochschule Düsseldorf
Scan of the Virtual Studio of the Hochschule Düsseldorf, 2025.
Piazza Metallica at the Duisburg Landschaftspark
Scan of an old industrial area by Jakob Noweck and Hannes Hartmann, 130 m distance, 70 Minutes scanning time, 2026.
Wehrhahn
Scan of local train station in Düsseldorf, 2026.

Tools and Credits

PortalCam - XGRIDS Limited

LCC SDK - XGRIDS Limited

Viz Artist 5 and Tracking Hub Software from Vizrt

Unreal 5 - Epic Games, Inc.

Camera tracking system - Egripment/Trackmen

Markerless Motion Tracking - Captury Live

Virtual Studio at the Hochschule Düsseldorf, University of Applied Sciences

Productions

Interachtive Virtual Studio - "Aquaboom" with 3DGS generated using Marble
Production at the Virtual Studio of the Hochschule Düsseldorf, 2025.

Thesis

NeRFs und Gaussian Splatting für Sets im virtuellen Studio
Christopher Grimm, Hochschule Düsseldorf - University of Applied Sciences, bachelor thesis, 07.11.2024.
PortalCam

HSD FB 5 VSVR

02.04.2026

Seitenanfang ^^ 

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