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Abstract: Lighting control at a Virtual Studio using Augmented Reality [DE]
Maja Michaelis, Lighting control at a Virtual Studio using Augmented Reality, Hochschule Düsseldorf, Bachelor thesis, 14.09.2023.
Augmented reality combines the real world with virtual elements. The conventional
process for lighting control in the virtual studio is complicated and
time-consuming. This process can be simplified by using augmented reality. All
relevant programs and images are visible to the user in the virtual studio. This
could save important time because all is in one application and the control is
done at the direct location of the lamps in the virtual studio. Changed Settings
are directly visible on the real lamps. All existing real lights will also exist
virtually in order to be able to reproduce the lighting conditions for a virtual
scene identically. This allows to light virtual objects exactly as if they existed
under the same lighting conditions in the real virtual studio. It is important
that real and virtual elements match in their lighting and associated shadows and
that both look correct, otherwise the virtual environment will not be perceived as
real.
Keywords:
Augmented Reality, Virtual Studio, Lighting control
Supervisor:
Prof. Jens Herder, Dr. Eng./Univ. of Tsukuba
Prof. Dr.-Ing. Thomas Bonse
Location:
The research took place at the Virtual Sets and Virtual Environments Laboratory.
Video
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Description | Time | mp4 |
Lighting Control in AR 1080p | 01:48 Min | 59,8 MB >> |
Tools und Credits
- Viz Artist 5, Viz Arc, NDI and Tracking Hub Software von Vizrt
- Unity - Unity Technologies
- KlakNDI Plugin for Unity - Keijiro Takahashi
- Camera tracking system - Egripment/Trackmen
- grandMA - MA Lighting International GmbH
- Virtal Studio at the Hochschule Düsseldorf - University of Applied Sciences
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