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Hochschule Düsseldorf
University of Applied Sciences


Fachbereich Medien
Faculty of Media

Labor für Virtuelles Studio / Virtuelle Realität

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Abstract: Lighting control at a Virtual Studio using Augmented Reality [DE]

Maja Michaelis, Lighting control at a Virtual Studio using Augmented Reality, Hochschule Düsseldorf, Bachelor thesis, 14.09.2023.

Augmented reality combines the real world with virtual elements. The conventional process for lighting control in the virtual studio is complicated and time-consuming. This process can be simplified by using augmented reality. All relevant programs and images are visible to the user in the virtual studio. This could save important time because all is in one application and the control is done at the direct location of the lamps in the virtual studio. Changed Settings are directly visible on the real lamps. All existing real lights will also exist virtually in order to be able to reproduce the lighting conditions for a virtual scene identically. This allows to light virtual objects exactly as if they existed under the same lighting conditions in the real virtual studio. It is important that real and virtual elements match in their lighting and associated shadows and that both look correct, otherwise the virtual environment will not be perceived as real.


Augmented Reality, Virtual Studio, Lighting control


Prof. Jens Herder, Dr. Eng./Univ. of Tsukuba
Prof. Dr.-Ing. Thomas Bonse


The research took place at the Virtual Sets and Virtual Environments Laboratory.




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Description Time  mp4
Lighting Control in AR 1080p01:48 Min59,8 MB >> 


Tools und Credits

Viz Artist 5, Viz Arc, NDI and Tracking Hub Software von Vizrt

Unity - Unity Technologies

KlakNDI Plugin for Unity - Keijiro Takahashi

Camera tracking system - Egripment/Trackmen

grandMA - MA Lighting International GmbH

Virtal Studio at the Hochschule Düsseldorf - University of Applied Sciences





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