Bibliography

AMY +98
Katsumi Amano, Fumio Matsushita, Hirofumi Yanagawa, Michael Cohen, Jens Herder, William Martens, Yoshiharu Koba, and Mikio Tohyama.
A Virtual Reality Sound System Using Room-Related Transfer Functions Delivered Through a Multispeaker Array: the PSFC at the University of Aizu Multimedia Center.
TVRSJ: Trans. of the Virtual Reality Society of Japan, 3(1), March 1998.
ISSN 1342-4386.

Beg94
Durand R. Begault.
3-D Sound for Virtual Reality and Multimedia.
Academic Press, 1994.
ISBN 0-12-084735-3.

Bla96
Jens Blauert.
Spatial Hearing: The Psychophysics of Human Sound Localization.
MIT Press, revised edition, 1996.
ISBN 0-262-02413-6.

CB97
Rick Carey and Gavin Bell.
The Annotated VRML 2.0 Reference Manual.
Addison-Wesley Developers Press, 1997.
ISBN 0-201-41974-2.

Gar92
Bill Gardner.
A Realtime Multichannel Room Simulator.
Technical report, Perceptual Computing Group, MIT Media Lab, E15-368C, October 1992.

HC96
Jens Herder and Michael Cohen.
Design of a Helical Keyboard.
In ICAD'96 -- International Conference on Auditory Display, Palo Alto, CA; USA, November 1996.

Her97
Jens Herder.
Tools and Widgets for Spatial Sound Authoring.
In Harold P. Santo, editor, Compugraphics '97, Sixth International Conference on Computational Graphics and Visualization Techniques: Graphics in the Internet Age, pages 87-95, Vilamoura, Portugal, December 1997. GRASP.
ISBN 972-8342-02-0.

Intel97
Intel, Inc.
Intel Realistic Sound Experience ( 3D RSX).
White paper, 1997.
http://developer.intel.com/ial/rsx/WPAPER.HTM.

KMW90
Gary S. Kendall, William L. Martens, and Martin D. Wilde.
A spatial sound processor for loudspeaker and headphone reproduction.
In AES: Proc. Audio Engineering Society Conv., Washington, D.C., May 1990.
ISBN 0-937803-15-4.

PK97
Jarell Pair and Rob Koope.
COOLVR: Implementing Audio in a Virtual Environment.
In ICAD'97 -- International Conference on Auditory Display, pages 39-41, Palo Alto, CA; USA, November 1997.

RM95
Andrew Reilly and David McGrath.
Convolution Processing for Realistic Reverberation.
In 98th Convention of the Audio Engineering Society, Paris, February 1995.

SRD +97
Henry Sowizral, Kevin Rushforth, Michael Deering, Warren Dale, and Daniel Petersen.
JavaTM 3D API Specification.
Sun Microsystems, August 1997.
http://www.javasoft.com/products/java-media/3D/forDevelopers/3Dguide/j3dTOC.doc.html.

WSFF90
Elizabeth M. Wenzel, Philip K. Stone, Scott S. Fisher, and Scott H. Foster.
A system for three-dimensional acoustic ``visualization'' in a virtual environment workstation.
In Proc. First IEEE Conf. on Visualization, pages 329-337, San Francisco, October 1990.



kimitaka ishikawa
1998-06-08