Abstract: Mixed Reality Art Experiments - Immersive Access to Collective Memories
Jens Herder, Shinpei Takeda, Kai Vermeegen, Till Davin, Dominique Berners, Bektur Ryskeldiev, Christian Zimmer, Ivana Druzetic, and Christian Geiger, Mixed Reality Art Experiments - Immersive Access to Collective Memories, ISEA2019, Proceedings, 25th International Symposium on Electronic Art, pp. 334-341, Gwangju, South Korea, June 22-28, 2019.
We report about several experiments on applying mixed reality technology in the context of accessing collective memories from atomic bombs, Holocaust and Second World War. We discuss the impact of Virtual Reality, Augmented Virtuality and Augmented Reality for specific memorial locations. We show how to use a virtual studio for demonstrating an augmented reality application for a specific location in a remote session within a video conference. Augmented Virtuality is used to recreate the local environment, thus providing a context and helping the participants recollect emotions related to a certain place. This technique demonstrates the advantages of using virtual (VR) and augmented (AR) reality environments for rapid prototyping and pitching project ideas in a live remote setting.
Mixed Reality, Augmented Reality, Augmented Virtuality, Rapid Prototyping, Video Conferencing