Abstract: Subtle Animations using Talent Tracking in a Virtual (TV) Studio
Jens Herder, Fabian Büntig, Jeff Daemen, Jaroslaw Lang, Florian Lück, Mitja Säger, Roluf Sörensen, Markus Hermanni, and Wolfgang Vonolfen. Subtle Animations using Talent Tracking in a Virtual (TV) Studio, 17th International Conference on Human and Computer, Hamamatsu/Aizu-Wakamatsu/Duesseldorf, December, 2014.
Markerless talent tracking is widely used for interactions and animations within virtual environments. In a virtual (tv) studio talents could be overburden by inter- action tasks because camera and text require extensive attention. We take a look into animations and inter- actions within a studio, which do not require any special attention or learning. We show the generation of an artificial shadow from a talent, which ease the key- ing process, where separation of real shadows from the background is a difficult task. We also demonstrate animations of footsteps and dust. Furthermore, capturing talents’ height can also be used to adjust the parameters of elements in the virtual environment, like the position and scaling of a virtual display. In addition to the talents, a rigid body was tracked as placeholder for graphics, easing the interaction tasks for a talent. Two test productions show the possibilities, which subtle animations offer. In the second production, the rendering was improved (shadows, filtering, normal maps, ...) and instead of using the rigid body to move an object (a flag), the animation was only controlled by the hand’s position.
talent tracking, virtual studios, realtime animations
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