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TOOLS AND WIDGETS
FOR SPATIAL SOUND AUTHORING
Jens HERDER
University of Aizu
Fukushima-ken 965-8580, JAPAN
voice: [+81](242)37-2618 fax: [+81](242)37-2706
herder@u-aizu.ac.jp
http://www.u-aizu.ac.jp/~herder
ABSTRACT
Broader use of virtual reality environments and sophisticated
animations spawn a need for spatial sound. Until now, spatial sound
design has been based very much on experience and trial and error. Most
effects are hand-crafted, because good design tools for spatial sound
do not exist. This paper discusses spatial sound authoring and its
applications, including shared virtual reality environments based on
VRML. New utilities introduced by this research are an
inspector for sound sources, an interactive resource manager, and a
visual soundscape manipulator. The tools are part of a sound
spatialization framework and allow a designer/author of multimedia
content to monitor and debug sound events. Resource constraints
like limited sound spatialization channels can also be
simulated.
Jens Herder
Thu Nov 27 20:28:38 JST 1997