Spatial Media: Paradigms and Applications

Jens Herder

The University of Aizu

Spatial Media: Paradigms and Applications

Overview

Spatial Media: Convergence

PP Presentation

Gaming drives VR: Sega Virtua Driver

Egocentric vs. Exocentric

Alternative color scheme

Discontinuous (spiraling) color wheel

Depth perception using color coding

Chromastereoptic rendering

Chromastereoscopy examples

Cyclic use of Phone Sets

Source Radiation

Directivity

Cardioidal Radiation Pattern

PP Presentation

Sound Spatialization Framework

Toolkit Context

Chatspace: Meeting in Cyberspace

Monkeys from Nikko: Symbols for Communication Modes

PP Presentation

PP Presentation

Resource Management

Visual Debugger for Sound Objects

Soundscape deformer

Virtual Reality Zone

PP Presentation

Interpolation using three speakers

Sound Processing Flow

PP Presentation

Applications

Multidimensional Audio Window System

Sazaedo