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HSD

Hochschule Düsseldorf
University of Applied Sciences


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Fachbereich Medien
Faculty of Media

Labor für Virtuelles Studio / Virtuelle Realität



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Abstract: Gamification for learning Japanese - Enhancing a LMS using cards and social rewards [DE]

Philipp Heise, Gamification for learning Japanese - Enhancing a LMS using cards and social rewards, Hochschule Düsseldorf, Bachelor Thesis, 09.11.2020.

This work is concerned with improving the learning of the Japanese language, using gamification and social media. For this reason, an example course for one lesson of a Japanese textbook was created within in the LMS Moodle. The aim of this work is to show, how a LMS and especially Moodle can be used, to to provide a useful addition to lessons. Furthermore, a survey was carried out, how students feel about LMS and gamification in order to gain a deeper insight.

Keywords:

LMS, Moodle, Gamification, Japanese language, Kanji

Supervisor:

Prof. Jens Herder, Dr. Eng./Univ. of Tsukuba
Prof. Dr. rer. nat. Michael Marmann

Location:

The research took place at the Virtual Sets and Virtual Environments Laboratory.

VirtuellesStudio

HSD FB 5 VSVR

12.01.2021

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